Happy Halloween everyone! Fixed a few bugs this patch, (also an embarrassing bug that we should have caught previously) and pushing it straight to live because BATS. And bugs. Patch notes: Bat explosions Pumpkin heads …
Winter is here!
View PostNew build, so much stuff!
There’s a lot here. We fell into a development pit and emerged with pumpkin heads, among other things. A lot of other things. To avoid being the next Crime and Punishment, I’ll just put the …
Who gave the turrets steroids?
We’ve got a new feature in the works, called Frenzy mode, and it really feels like the missing piece in our tower defense/fps chimera. For 10 glorious seconds, you get to be a true commander, …
New build – big bug fix
Hello everyone! We discovered a bug related to enemy scaling, making the higher difficulty levels much harder than intended. This has now been fixed, and we wanted to get this live as soon as possible. …
Name your turrets, new UI, custom loadouts and more
Beta is now live! LOTS of improvements. – Complete UI overhaul– Changed difficulty level names– Overhaul of modification system– Added naming support for turrets– Added custom loadout option (purchasable from store)– Capped structure stun time …
Build is live! Bubbles are live too!
Thanks to more feedback from you lovely lovely people, we added more stuff! Mostly QoL changes, and there are LOTS. Hope you enjoy, keep that feedback coming and we’ll make even more improvements! Have fun! …